…for the first time in around nine months, and it felt pretty damned good, honestly. I’m not setting deadlines, I’m not pushing myself, I have no expectations other than making an interesting game. And slowly, but surely, a bit more of that has now taken place. I’ve probably done around twenty hours of coding in the last three weeks. A lot of that was figuring out what everything means and how everything pieces together, but I’ve done some work on the conversation system, and a bit of work fixing a bunch of bugs, too. Feels good. And more importantly, I’ve broken the mental barrier I had about “getting back” to programming after so long away, especially on such a big project, and especially when other stuff, i.e. academic work, now flows so smoothly and so easily out of my brain. But yeah: feels great to be “back”, albeit in a small, cautious way, and without any deadlines, or sense of pressure, or anything like that.
On an unrelated note, the new website is now almost finished, and I am ridiculously happy with how it looks. My designer has gone above and beyond what I expected or hoped for, and all being well, everything will be shifting over to there in the not-too-distant future. On the health front, things have improved markedly on both the physical and psychological levels (hence why I’ve been able to do a bit of coding), and I’m thinking through some serious life changes I think to overall be in a stronger place. Thanks, as ever, for sticking with me, everyone: it isn’t over just yet.