This is a list of current development priorities. Those with a strikethrough have been completed, and those with brackets give more detail about its current state. Next releases:.
0.3.0, Summer 2013:
- Language generation (50%)
- Flag/religious symbol generation (100%)
- Present-day civilization territories (75%)
- New map key and information
- Memory use/loading time improvement (50%)
- First gameplay – Ziggurats (80%)
- Ziggurat puzzle generation (60%)
- Language-specific name generation (80%)
- About 50 small improvements/bug-fixes (10%)
0.4.0, Winter 2013:
- Myth & legend generation (30%)
- History generation (20%)
- Civilization generation (50%)
- More messages when moving around the world
- Seasonal soil/tree ‘look’ changes
- All ruins etc tied to history


